Games, Simulations, and Roleplays: Do Differences Matter?
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Long ago, I discovered I loved experiential learning and wanted
to learn more about simulations. As a trainer in 1981 Thailand,
I experienced the famous "Ba-Fa-Ba-Fa" cultural simulation.
It blew me away! Years later, with great hopes, I attended an
ASTD-sponsored workshop called Experience Simulations.
To my disappointment, the workshop centered on board games a vendor
was highlighting. I walked out--I can't stand board games!
Since then, I've often heard professionals use the words "game,"
"simulation" and "roleplay" interchangeably.
It wasn't until I read Ken Jones' "Simulations: A Handbook
for Teachers and Trainers" (Nichols Publishing Company,
1995) that I felt I could really verbalize the difference between
these three very different activities.
I've created the chart below to compare and contrast these varieties
of experiential learning. The different role that ethics play
intrigues me.
Characteristics of Games, Simulations, and Roleplays
| Games |
Simulations |
Roleplays |
| Participants try to win within a set of
rules.
No “real-world” ethics are involved except
the spirit of fair play. |
Participants keep their own personalities and try to
behave professionally in a situation where they have functional
roles.
Participants’ skills and emotions are real.
The environment is simulated.
Real-world ethics apply. |
The aim is to give a good performance or
imitation.
Often, emotions, personalities and ethical motives are
supplied. |
CBS Survivor: What is It?
No matter what your feelings about this show, it's interesting
to examine it through the lenses this chart provides. Overall,
no matter how often the participants say, "It's only a game!"
(which they tend to do whenever they model some particularly nefarious
behavior,) "Survivor" seems to me to be a classic simulation.
The participants' own ethics guide their actions. Periodic physical
and mental competitions are the only real games being played.
These games are discrete. They begin and end. The participants
actually live and work within an extended simulation.
What About Roleplay?
Les Lauber, board member of the North American Simulation and
Gaming Association (NASAGA,) presented a stimulating workshop
on roleplay at NASAGA's 2002 conference. Lauber explained that
roleplays are actually "a discrete form of simulation,"
falling mid-continuum between case study and total virtual reality:
Case study Roleplay Virtual
Reality
Lauber says roleplays work best to:
- Reinforce new skills
- Sensitize participants to others' feelings or concerns,
- Test problem solutions from social or cultural arenas.
Effective roleplays involve everyone in the room. Even the "observers"
have a role and should be briefed as carefully as the players.
The fact that observers are present and active actually helps
differentiate roleplays from simulations, where observers (if
any) do not play an overtly active role. (Of course, the mere
presence of observers impacts participant behavior, as any anthropologist
knows and Heisenberg postulates.) Would "Survivor" participants
act exactly the same without the presence of TV cameras?)
Test Yourself!
Mark which activity you'd choose to reinforce the following
skills. Why?
| Skill |
Game |
Simulation |
Roleplay |
Combination
(which) |
- Flying an airplane
- Matching terms with the correct definition
- Commanding the Starship Enterprise
- Diapering a baby
- Giving behavioral feedback
- Resolving workplace conflict
- Perfecting your firearm aim
- Writing a grant proposal
- Establishing rapport with a potential customer
|
|
|
|
|
Resources for Those Who Are "Hooked"
I have been lucky to discover two wonderful sources for all sorts
of experiential learning activities, including simulations and
roleplays. One is NASAGA (www.nasaga.org.)
The other is Sivasailam Thiagarajan, otherwise known as Thiagi,
the master of creative learning. (www.thiagi.com.)
I invite you to explore their web sites and to participant in
this year's NASAGA conference, to be held in Montreal in November
2003.
Your Feedback is Important to Us
As usual, I look forward to your input and comments about these
issues. Please contact me with
your arguments and insights! Please include your email address
if you would like a response.
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